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D( z )
z = 0
z = 0
z = 0
z in (-oo:0) U (0:+oo)
cos(65) = 16/z // - 16/z
cos(65)-(16/z) = 0
cos(65)-16*z^-1 = 0
-16*z^-1 = -cos(65) // : -16
z^-1 = cos(65)/16
-1 < 0
1/(z^1) = cos(65)/16 // * z^1
1 = (cos(65)/16)*z^1 // : cos(65)/16
16*(cos(65))^-1 = z^1
z = 16*(cos(65))^-1
z = 16*(cos(65))^-1
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