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D( x )
x^2 = 0
x^2 = 0
x^2 = 0
1*x^2 = 0 // : 1
x^2 = 0
x = 0
x in (-oo:0) U (0:+oo)
256/(x^2)-3 = 0
256*x^-2 = 3 // : 256
x^-2 = 3/256
-2 < 0
1/(x^2) = 3/256 // * x^2
1 = 3/256*x^2 // : 3/256
256/3 = x^2
x^2 = 256/3 // ^ 1/2
abs(x) = (256/3)^(1/2)
x = (256/3)^(1/2) or x = -(256/3)^(1/2)
x in { (256/3)^(1/2), -(256/3)^(1/2) }
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